Patrol Team

"Rangers are crack shots, often deployed as long-range patrol teams and are experts at survival tactics. - Cryovat description."

The Patrol Team division specializes in ranged combat and is available to the player for free at the start of the game from the Cryovat at Outpost 826, making them the ranged counterparts to the melee-focused Blue Berets. The Patrol Team has a powerful 50% bonus to ranged damage, are twice as accurate as normal units, and will automatically reload their weapons when given a break in combat.

Xenophobic
They automatically engage infected with extreme prejudice.

Survive!
Patrol teams will dash for cover, consuming random items in their inventory.

While the Survive! state is active, the unit may not be selected or issued orders. They will run about randomly for the duration of the trait.

Hidden Traits
Patrol Team units are twice as accurate with all weapons, as compared to normal units. Additionally, they will automatically reload their weapons and will turn their backs to any nearby friendlies, to more effectively cover the surrounding area.

Tactics

 * Patrol Team units will automatically engage any infected friendly unit immediately. This is useful if a squad lacks any decontamination capabilities and is unable to bring the unit back to the Helibase. Killing an infected unit before they turn ensures that their body is retrievable and revivable.
 * To keep Patrol Team units from engaging infected squad members, simply set them in Overwatch or Forced Fire in any direction not facing the infected unit.
 * The Patrol Team's 50% bonus to ranged damage is shared only by Colony Breacher units: since the Breachers cannot obtain damage "ribbons" the Patrol Team is the only division in the game whose units can obtain a greater than 50% ranged damage boost without the aid of equipment.

Trivia

 * Patrol Team members can be found on some missions as NPC's that the player has to rescue. They are also present at Outpost 826, acting as a defensive garrison.