'Alfa' Air Crew

"Aircrew are a deadly force multiplier, despite being incompetent with firearms, and careless when stressed. - Cryovat description."

Available from the Cryovat at the Special Warfare Center, the  'Alfa' Air Crew division is comprised of units largely ineffective in direct combat. Aircrew serve the squad as a force multiplier and damage-boosting support unit, and should remain behind other squad members kept at medium to long ranges from Strain units.

Spotter
Their laser strobes increase detection for nearby friendlies, dealing x2 damage.

Fumble!
When stressed, they fumble and drop their equipped weapon!

Hidden Traits
Ranged damage penalty.

Tactics

 * Aircrew double the damage and increase the detection range of nearby friendly units. They are best utilized paired with tank units, DPS units, or behind a group of other squad members.
 * Aircrew should be kept out of direct combat whenever possible. Attempting to engage an Alfa Air Crewman in direct combat against anything other than a single hostile at range will likely result in the unit dropping their weapon and dying within seconds.
 * Pairing a Crewman with a unit from a damage focused Division, like the Killteam, will multiply that unit's damage output, making already capable killing machines considerably deadlier.

Trivia

 * "SEAR" is one of the two units given to the player on arrival to Outpost 826, as part of the tutorial on reviving body bagged units.
 * 'Alfa' Air Crew wear the same uniforms as the player's Helibase crew.