Factions

There are five human factions present in Strain Tactics that the player will encounter.

United Nations 2 (UN2)
United Nations 2 is the primary faction featured in Strain Tactics. The UN2 is either a conglomerate of Earth governments or the only major governmental entity left on Earth. Its primary objective is to eliminate Strain wherever present - anything and everything else is secondary to this.

Evidently, the UN2 is also nuclear-capable. Impact craters dot the game world, and the player is threatened with nuclear extinction should the local UN2 base be overrun.

UNIPOL
UNIPOL is the heavily-equipped police force stationed at civilian centers within the world of Strain Tactics. Soldiers wearing UNIPOL uniforms can also be seen guarding UN2 outposts, installations, and colony centers. UNIPOL officers can be found in Neurocity.

Officers of UNIPOL are heavily armed and equipped largely for Close Quarters Combat (CQC) and Riot Control. Shotguns, electrically-charged Riot Shields, and heavy ballistic armor are common among UNIPOL's units.

WhiteCell
WhiteCell is a Private Military Company (PMC) present in Strain Tactics. While they operate under the UN2's banner, WhiteCell functions independently from the organization. They are also highly secretive, keeping advanced technologies to themselves and actively preventing UN2 personnel from operating in or near WhiteCell complexes.

Mercenaries
Mercenaries, or Mercs, are for-profit contractors hired by the UN2 to fill the massive demand for troops. Because of the expenses incurred by PMCs when recruiting, training, and equipping Mercenaries, the UN2 pays their commanders twice the amount of credits for any kills made with a Mercenary's primary weapon.

Civilians
Not much is left of the Civilian population in Strain Tactics. Most survivors were evacuated from the area of operations. Those that were left behind currently reside in refugee centers like Neurocity.